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Chapter 16. Block Drivers

So far, our discussion has been limited to char drivers. There are other types of drivers in Linux systems, however, and the time has come for us to widen our focus somewhat. Accordingly, this chapter discusses block drivers.

A block driver provides access to devices that transfer randomly accessible data in fixed-size blocks—disk drives, primarily. The Linux kernel sees block devices as being fundamentally different from char devices; as a result, block drivers have a distinct interface and their own particular challenges.

Efficient block drivers are critical for performance—and not just for explicit reads and writes in user applications. Modern systems with virtual memory work by shifting (hopefully) unneeded data to secondary storage, which is usually a disk drive. Block drivers are the conduit between core memory and secondary storage; therefore, they can be seen as making up part of the virtual memory subsystem. While it is possible to write a block driver without knowing about struct page and other important memory concepts, anybody needing to write a high-performance driver has to draw upon the material covered in Chapter 15.

Much of the design of the block layer is centered on performance. Many char devices can run below their maximum speed, and the performance of the system as a whole is not affected. The system cannot run well, however, if its block I/O subsystem is not well-tuned. The Linux block driver interface allows you to get the most out of a block device but imposes, necessarily, a degree of complexity that you must deal with. Happily, the 2.6 block interface is much improved over what was found in older kernels.

The discussion in this chapter is, as one would expect, centered on an example driver that implements a block-oriented, memory-based device. It is, essentially, a ramdisk. The kernel already contains a far superior ramdisk implementation, but our driver (called sbull) lets us demonstrate the creation of a block driver while minimizing unrelated complexity.

Before getting into the details, let's define a couple of terms precisely. A block is a fixed-size chunk of data, the size being determined by the kernel. Blocks are often 4096 bytes, but that value can vary depending on the architecture and the exact filesystem being used. A sector, in contrast, is a small block whose size is usually determined by the underlying hardware. The kernel expects to be dealing with devices that implement 512-byte sectors. If your device uses a different size, the kernel adapts and avoids generating I/O requests that the hardware cannot handle. It is worth keeping in mind, however, that any time the kernel presents you with a sector number, it is working in a world of 512-byte sectors. If you are using a different hardware sector size, you have to scale the kernel's sector numbers accordingly. We see how that is done in the sbull driver.

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